Asia Pacific Virtual Reality market is growing at a CAGR of ~% in 2017-2022 and is expected to reach ~USD Bn by 2028F.
Asia Pacific Virtual Reality market is largely driven by rising demand for Virtual Reality from all major industry sectors for an immersive experience and improved quality of visualization. Though the market is highly competitive with over 500+ participants, few global players control the dominant share and regional players also hold a significant share.
The spread of the internet is also expected to drive a surge in VR technology adoption. According to GSMA’s Mobile Economy Asia Pacific 2022 Report, there are expected to be more than 400 million 5G connections by 2025. Environment, saving costs and reducing potential medical risks. Growth of multilayer printed circuit boards.
Especially in countries like Japan, Singapore, and South Korea, 5G connections are expected to account for nearly 55% of the country’s connections by 2025.
However, issues relating to display latency persists to be a roadblock in the growth trajectory of the VR market. A scientific study, done on the latency impact on Quality of Experience in a Virtual Reality simulator for remote control of machines, showed that latency in the display update had a severe impact and should be avoided or kept limited to 30-35 milliseconds (ms).
Since Covid-19 Pandemic, the use of VR for Learning, Training, and Treatment has significantly increased since it encouraged students, teachers, and professors to learn and educate using VR labs.
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Asia Pacific Virtual Reality MARKET By Component
The Asia Pacific Virtual Reality market is segmented by Component into Hardware, Software, Content and Services. Hardware Component holds the largest share of the Asia Pacific Virtual Reality market. The Services component is expected to grow the fastest.
Using 360-degree video, a fully immersive VR experience may be delivered. Multiple research works carried out on the topic show that user interactions with 360-degree films are rapidly increasing, and as a result, it is expected that the adoption of such movies will increase. The cost of VR headsets is being reduced by major players in the sector, like HTC and Meta, boosting adoption. Between Q2 2017 and Q1 2022, the number of VR headset shipments from China increased from 80,000 to 257,000.
Asia Pacific Virtual Reality MARKET by Device Type
The Asia Pacific Virtual Reality market is segmented by Device Type into Head, Mounted Displays, Gesture Tracking Devices, Projectors and Display Walls and Others. Gesture Tracking Devices are expected to grow the fastest, owing to the increased efforts by industries to make advanced devices for the user and offer a fully virtual environment where it would be possible to perform various gestures like clapping, high fives, etc.
The entertainment business is experiencing healthy patent activity linked to gesture tracking devices. Between 2016 and the first quarter of 2021, CB Insights discovered more than 500 patent filings relating to gesture recognition or hand gestures.
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Asia Pacific Virtual Reality Market
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