Title | Tomb of Horrors |
Author | Gary Gygax |
Type | Adventure |
File Format | |
Rating | Click to rate this post! [Total: 1 Average: 5] |
Tomb of Horrors is an adventure module written by Gary Gygax for the role-playing game Dungeons & Dragons (D&D). It was originally written and used in the 1975 Origins 1 convention. Gygax designed the adventure both to challenge the skill of seasoned players in their own campaign and to test players who boasted of having powerful characters capable of overcoming any challenge. . The module, coded S1, was the first of the S series, or a special series of modules. Several versions of the adventure have been published, the first in 1978, and the most recent, for the fifth edition of D&D, in 2017 as one of the adventures included in Tales from the Yawning Portal. The module also served as the basis for a novel published in 2002.
Table of Contents
Summary
The plot of the module revolves around the grave of demilich Acererak. Player characters must fight their way through a variety of monsters and traps, with the ultimate goal of destroying Acererak. Tomb of Horrors was considered the third greatest Dungeons & Dragons adventure of all time by the Dungeon staff in 2004. The module has influenced subsequent Dungeons & Dragons products and was followed by three other (unrelated) modules in the series. S: S2 White Plume Mountain, S3 Barrier Peaks Expedition, and S4 The Lost Caverns of Tsojcanth.
Review
For generations, Tomb of Horrors ™ has had an inescapable appeal. It attracts adventurers like a beacon and then completely devours them like a monstrous predator. Inside its halls and burial chambers, full of traps, are the secrets and treasures of the Acererak demilich and, according to some, the demilich himself.